Resident Evil Is Not A Vehicle Game, Man (Day 3556 - 8/20/19)

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Stephen hooked up the PS4 and they recorded Resident Evil 6. He wished they had finished the game back when they originally started playing in October 2018. Stephen says that he doesn't regret the way they did things, but he wished there was more time to do it. He says that they should've done it while the story was still fresh in their minds as opposed to playing it after almost a year has passed. It took a longer time to record because they had to remind themselves what was going on in the storyline.

They had Breakfast Stream this morning and Stephen says that Breakfast Stream has been a lot of fun lately. They also took care of some stuff and had lunch. During lunch, they watched video compilations of cut scenes from Leon's and Chris's campaigns to remind them what was going in the storyline. However, the Leon's cut scene video alone was 2 hours long, so Mallory found a written synopsis of the story for Leon's and Chris's campaign. They skipped through the compilation video while reading that synopsis which took a while. They also had to remind themselves about the overall story of Resident Evil 6.

Stephen says that some people might say that this was a waste of time because the game is not good. He agrees and says that the story is convoluted, but the game is still fun even if it's not good. Stephen says that this game probably offended fans of the Resident Evil series since it's not what Resident Evil used to be, but Resident Evil 7 redeemed the series. Stephen says that Resident Evil 6 has a lot of flaws which were most evident in Jake's campaign. There was entire level where you ride a snow mobile in the snow where blizzards happened every minute and it was difficult figuring out where you're going. Stephen says "Resident Evil is not a vehicle game, man". He says that the developers aren't good at implementing vehicles and that they can't just force it in there. Stephen says that it felt like Jake's campaign was really experimental and some of the ideas were alright, but most of them were not good. The combat and monsters in the campaign were still good though.

Jake's campaign was shorter than they thought it would be. They were banking on the thought that Jake's campaign would give them a certain amount of episodes that were enough to cover the weeks that they will be gone. But, it wasn't enough episodes to cover over 2 weeks of content. They still have Ava Wong's campaign left and they heard that it's a campaign with a lot of good storyline. This campaign explains a lot about what's going on with the overall storyline. Stephen says that he was hoping they wouldn't have to do this campaign before the trip, but they have to in order to have enough episodes. They are planning to record it tomorrow since they already have all the equipment set up for it. They decided to do Ava's campaign tomorrow in order to get a full night's rest today.

Stephen talks about how trip preparations are always crazy. The preparation depends on the extent of the trip, how early they start on the preparation, and the difficulty of the projects they are working on. The scheduling also takes forever to do and they haven't even gotten to that point yet. They have to leave for their trip in about 9-10 days, so they are feeling a bit anxious about the amount of preparation they have left.

Mal says that she liked playing as Sherry Berkin in Jake's campaign. Stephen says that he didn't mention during the credits of Jake's campaign that the campaign felt experimental. The developers implemented things that they've never done in the series before. He says that he is glad that they figured about what Resident Evil is going to be because Resident Evil 6 was lost.

Stephen says that they are having Lunch Bunch tomorrow. They usually have a long lunch in order to have a lot of social time with friends. But, they will try to keep it short tomorrow in order to hurry home and do Ada's campaign. It benefits them to be able to finish preparations and benefits Dan who can finish editing earlier. Mal will also be able to return to painting once they finish the game. Stephen is looking forward to all the plot revelations that will be made in Ada Wong's campaign.